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November 20th, 2008, 05:27
I think that the most satisfying method by far was Planescape: Torment's method: miraculous resurrection, but with the resurrection method woven into the story so that it made sense. Of course, that's a fairly unique example, but I really like it when otherwise-silly game mechanics like respawning are justified and integrated into the story.
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kadeton

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Join Date: Dec 2006
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