Diablo 3 is a long way off and I've played Sacred, Titan Quest and many others to death. So I was pretty stoked to hear that Ascaron were back with Sacred 2 and this time it would be a bigger, expansive and even more loot-filled grind-fest. It is, and I like that. I don't really care that the story is generic and fairly unfocussed since I'm having too much fun indulging my psychopathic kill-maim-destroy tendencies just like I did in Painkiller.
In many ways Sacred 2 is the Painkiller of the RPG world at the moment, it's not quite up to the standard of the original Sacred in some ways but in others it leaves the first game standing. It's got flaws, minor and major and some of them cause the good old crash to desktop (where would we be without that beloved bug in our games eh?), graphic glitches and anomalies. Yet those don't stop me liking the game since it's giving me what I wanted, an excuse to take out six different classes drawn from the good and evil sides in the game.