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January 18th, 2009, 18:07
Originally Posted by DArtagnan View Post
The problem with big developers today, is that they all seek the gold. They all aspire to the big hit, and none of them seem content to invest small and yield small profit. No, they MUST hit it big. It's a mystery to me, really, as a company like Bioware/EA could easily make a few games for smaller markets and ultimately profit by investing less than they're used to.
Same as in the music industry. Exactly the same.

How many major labels have had bands let go because they had no big commercial success ?

Now, the industry depends - must depend on a few "big hits" bands, because otherwise they (in the industry) wouldn't get enough money to maintain the whole companies themselves … They have made themselves dependent from a few "big hits" bands, in a way.

Now, other labels like Eagle Records have them, and they have enough niche profits to maintain whole lines - and even bring out great remasters !

Eagle Records has brought out the last Yes DVDs, Remasters, even albums.
Plus, they expand on bringing out different - yet niche-oriented - material: My favourite example is the "Mike Oldfield at Montreaux" DVD which shows absolutely unique live material from the mid-80s ! And that although there's [b]hardly[7b] ever live material out from him !

Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius and a lot of courage to move in the opposite direction. (E.F.Schumacher, Economist, Source)
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