Originally Posted by txa1265 
Hehe … and I am a full believer in trying a variety of stuff and hoping to find the diamond in the rough.
I have an interest in gamedesign so I like to play games and just see the trends and the innovations, so a failed game that at least try to be different can still give me something to think about. I have noted that what Blacksite, Jericho and Turok, that was released within 6 months of eachother, all have in common is that none of them have a run key. Maybe because they were developed for consoles with an analog stick.