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March 4th, 2009, 18:57
That was a really hard choice—torn between Black Isle, Troika, and my first rpg love of the Might and Magics and HoMM, NWC, but had to go with Black Isle as overall favorite. Troika without bugs and problems (and a slightly longer life span) would otherwise win, and NWC, despite being a landmark developer, stuck with the tried and true, used the same engines over and over, and ultimately never really departed from the same model in each title, whereas Black Isle hit the sweet spot with every one of their titles I played, and each was somewhat different.

Where there's smoke, there's mirrors.
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