Alpha Protocol - Screens @ VoodooExtreme
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March 18th, 2009, 11:41
Honestly, I thought the dialogue wheel worked reasonably well in the context of Mass Effect. There were some issues, such as conversations not representing the preview and not having to read it because you always selected upper-right (or whatever stance you were going for) but the
fits an action/RPG/shooter quite well.
Join Date: Aug 2006
Location: Sydney, Australia
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