BioWare - Sweet Fantasy Violence
View Single Post
March 30th, 2009, 22:47
I'm not gonna go into the whole debate whether it's "scary" or not, but it really is a shame that so much of RPGs (and gaming in general really) is still so much about violence.
In a RPG context, I *do* think that having violence or the possibility of combat situations definetely can serve to raise the excitement level of the game. Or sell the feeling of danger. But it's just a bugger that violence is such an *integral* part of it. Do we really have to wade through the blood of millions of slaughtered orcs/humans/darkspawn/goblins/what the hell ever for every RPG?
Join Date: Aug 2008
View Public Profile
Send a private message to Starwars
Find More Posts by Starwars