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April 7th, 2009, 14:46
If a game is focused entirely on dungeons, and dungeon-crawling per se, then he ius right. Towns should be left out.

However, it depends on the style of gameplay. There ARE non-dungeon-crawling RPGs out there (welcome to the new Millennium !).

The decision is at the hands of the maker(s).
--
Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius and a lot of courage to move in the opposite direction. (E.F.Schumacher, Economist, Source)
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