Geneforge is a point-and-click RPG, so many of its aspects are similar to games like Diablo. Travel and interactions are all done with the mouse (and a healthy assortment of hotkeys). The combat is where Geneforge shines, and is fairly unique in my opinion. The battles were turn-based, and involved all the characters in the field. There was no separate battle screen, no chaotic "real-time" fighting, or other perversions of turn-based battles (WoW… cough, cough).