Originally Posted by bkrueger
But take Indigo Prophecy as an example: Those times, where you had to press some keys in a certain order to progress the game were very annoying and immersion breaking for me, but i might have swallowed them.
But when I got to a scene, where you were in an appartment and looked around and after some time the police came in and you lost the game if you didn't do several things (coverup of some evidence against you) fast enough before , I simply stopped playing. My only save game was after having already having lost to much time, so I couldn't get on without restarting the game, which I had no reason to do.
This was in fact one single mechanic which was reason enough not to play the game.