May 7th, 2009, 07:55
Ironically enough - in the beta version of the Pathfinder RPG (sort of the spiritual heir to D&D 3.5 edition), they eliminated the "Find the Path" utility spell - it was just too dang powerful. Yeah, "Power Word: Kill" is just fine, but "Find the Path" is a game-stopper!
Makes me think they know a thing or two about the power of those kinds of divination type spells.