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May 7th, 2009, 21:59
Actually, it's pretty hard to separate adventure elements from the RPG genre, because unlike adventure games - RPG is a hybrid genre born from various other kinds of games, but especially adventure games.

The story aspect, certainly, and we all know that a good RPG must have a decent story. But traditional adventure game elements have been lost in most modern RPGs, and here I'm referring to the brain teases - whether they be puzzles, word riddles, or "detective" elements like complex NPC interaction.

It's sad, really, because I find that my love of RPGs, being my favorite genre, is based on it being a mix of genres. Since we're moving more and more towards a streamlined experience with less and less of the features I love so dearly - I'm finding it hard to be optimistic about the future.

I remain hopeful that some developer will re-introduce this kind of challenge, but only so far as it's commercially viable. As in, I know it won't be too complex lest they lose hold of the market.
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