Originally Posted by wolfing
I didn't specially like Disciples 1 or 2. I played them, just because they were turn based, but the gameplay was sort of restrictive: 6 possible positions (less if a unit was 'big'), no movement, almost fixed initiative order, etc. Now I'm more interested in this 3rd installment as it seems it is much more flexible.
Originally Posted by magerette
I'll be interested to see how taking it 3D plays out. That was one of the things about HoMM5 that I felt could have been done better, especially the camera,though I got used to it eventually.