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August 19th, 2009, 20:25
I enjoyed Oblivion. Like many others I really did not the item/creature leveling aspect of it. I understand that 'leveling' helps with the whole 'sandbox' idea of the game.

But in implementation it really takes away a lot of the excitement of leveling your character. And it takes away the excitement of exploration. Ever wondered too far into the woods in Gothic 1 and got eaten alive by a wolf? It was punishing. But later, you go back to those woods, bigger and stronger, and you kill those wolves. Very satisfying.

I hope the next TES can somehow bring back the excitment that should be there as your character 'grows.'

If I'm right but there is no wife around to acknowledge it, am I still right?
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Join Date: Oct 2006
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