Originally Posted by DArtagnan
In many traditionally strong areas for CRPGs - namely combat and character mechanics, it was severely disappointing and it was as if the developers had no clue as to how to satisfy gamers who're into that sort of thing.
The character development UI - while certainly beautiful - was a jumbled mess. The same thing goes for the journal. It's as if they wanted to express themselves artistically more than make it pleasant and functional. Later patches improved certain aspects, like the originally HORRIBLY restrictive inventory - but it's obvious they didn't spend much time making the experience fluid.
But you can't please everyone