Soldak Entertainment - Hybrid Class System
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September 11th, 2009, 14:57
It's possible. There's always some combination in games that is a bit overpowered. With this system it might take people a while to find it though.
I didn't mention it in my blog, but attributes will also play a part as usual. If you pick opposite classes, you will have more primary attributes to support.
lead designer/programmer of Depths of Peril
Join Date: Jun 2007
Location: Dallas, TX
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