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September 16th, 2009, 18:11
What I liked most about D and D2 (other than the skills or whatever) was the savegame. Sure, it saved your progress, but not exactly at the point you were at. You had to start back in town and work your way back up through. For me that is the way to force players to avoid the trap of saving after every battle. I liked that I had to *grind* my way back to where I was.

This might be normal for MMOs, but when I first played D2 that took a lot of getting used to, but when I did it enhanced the game for me. I'm not sure if Diablo saved it this way or not. It's been too long since I played that one.

Despite all my rage.
I'm still just a rat in a cage.
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Join Date: Feb 2007
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