October 10th, 2009, 18:04
Do you mind telling me what you don't get, so I could explain.
In brief, what I thought you were saying is that skills like carotgraphy can easily be rendered useless with multiple playthroughs unless the designer makes randomly generated maps and so on.
What I was saying that you can argue this for every skill in every game and thus it becomes a (mostly) moot point.