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October 15th, 2009, 01:17
Originally Posted by Ergonpandilus View Post
Those are only drawing distances for landscape.

Code:
ScreenObjectDistanceCulling="0.000800"
This sets the npc/monster drawing distance. Default is 0.008 and increasing by one decimal makes a difference. At least to me.
That's what I have mine set to. There's no difference for me "0.000800" vs "0.008000" I don't know what I'm doing wrong.

Code:
<Render
			ScreenObjectDistanceCulling="0.000800"
			ViewDistance="5"
			zFarHigh="120000.000000"
			zFarLow="45000.000000"
			zFarMedium="90000.000000"
			>
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