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October 27th, 2009, 19:06
Yes, that is what I was thinking, except when up against really badass bosses who do massive damage and saving a point or 2 of damage seems minor compared to minimizing the chance to get hit entirely.

So I compromised.

Rhulana I gave the armor ugrade to, and Forgrimm, who is my tank, especially against bosses, gets the shield upgrade level II.

First test was against an ogre during an random encounter. They both ended up getting knocked down a couple times (even while using defensive combat), and takiing about the same percentage of damage. This sort of meets my intent. I'd like them to be equally capable (or incapable) of taking abuse. We'll see in the future ….
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