Originally Posted by JDR13
This is something that I find puzzling about the current generation of game consoles. In the past, one of the pros about console systems vs PC was that people usually didn't need to worry about framerates. They understood that while the visuals might not be as good as a PC title, at least they didn't have to worry about uneven framerates due to system requirements. Most console games always had a more or less consistent framerate. It seems that with the PS3 and Xbox 360 however, quite a few titles suffer from framerate issues.