Choices & Consequences or Game Length? which is most important?
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January 8th, 2010, 18:19
A good example is old Sierra's Quest for Glory series. You could play as a mage, complete the game, then start over as a thief and it would be a completely different experience (different gameplay, different approach to puzzles, access to different areas) and then again as a fighter. It's one of the few games (RPG) I've replayed.
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