January 17th, 2010, 18:01
Yes I was thinking of auras for party members I felt them too unclear and need select the member to be sure. But for enemies too it's a problem, like not seeing their mana bar, with those spells eating mana it's a weak point.
That said I cannot deny it's a difficult point and even more when you multiply the number of possible aura. Some game did it well but didn't multiply effects.