Frayed Knights - Talk Ain't Cheap
View Single Post
February 23rd, 2010, 07:23
Do your development tools somehow support this process, RC? It would be nice I guess, to have a dedicated quest editor that automatically helps you track conditions and maybe even generates the necessary iterations of dialog slots. I imagine for more involved quests it can get really hard to track all relevant conditions?
Join Date: Oct 2006
View Public Profile
Send a private message to GhanBuriGhan
Find More Posts by GhanBuriGhan