Time Based Events
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March 12th, 2010, 15:09
Time restrictions are not usually too popular. Remember how people complained about it in Fallout 1.
I'm ok with time based events as long as it's clear of when things are going to happen, so it's my choice to be there on time or not. I would hate it if I'm just playing normally my game smelling the flowers and come here and read that someone found a nice item or spell or skill in New Sanctorium, and when I get there I find I can't get it anymore.
If it only makes things harder or easier, it's ok, like in GG's example, if the diamond is not in the museum when I get there, then it'll take me longer to get it since I have to track it down, but I'm not missing on anything in the long run.
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