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March 15th, 2010, 14:34
I'm mildly hopeful for this one too. Mages were extremely weak in Book I, so I'm hoping this got addressed in the second game. If you wanted the easiest path to victory you took any fighter and divination in Book I. For whatever reason, damage was static for mages no matter how much intelligence, perception, and ranks in elemental magic you had. A level one character did as much damage with a fireball as a level 15 character.
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