Originally Posted by Thrasher
i like a dynamic world, but I don't like time limits that need to be met to win a game…
Originally Posted by Wolfing
I remember one Infocom game, Suspected I think or something, where you are a detective and had to figure out some murder, but things happened in the game and you had to be there to see it or you'd miss it. Can't say I liked that, almost required you to play several times just so you knew where to be at the proper times to get the information needed to correctly solve the case.