Time Based Events
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March 26th, 2010, 00:51
So you absolutely despise exclusive paths because it means you can't complete a game, but on the other hand you don't mind exclusive paths?
Use of time is just another way in the same vein as using quests that block off access to other quests, having reputation systems in effect that affect who you can get missions from, having to decide between two or more factions, and a myriad of other options to make a story more dynamic than a simple book. You'll never be able to do everything, and I don't think you should. Rather, you do what you can, and deal with the consequences of what you did, who you supported, and where you went.
Makes for a far more interesting and varied game. You usually (or should) know you do have a choice in these matters. It's the end conclusion that isn't obvious.
It was the night before Hogswatch…
I became insane with long intervals of horrible sanity - Edgar Allan Poe
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