Obsidian Entertainment - Chapman on Difficulty
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April 13th, 2010, 11:11
Very well said.
There are examples of bad difficulty scaling in other genres too, such as strategy games - some strategy games increase the skill of the AI on higher difficulties. I like that a lot. Others simply give the AI the ability to cheat (i.e starting with more resources, producing units faster than what is normally possible, etc). Never been a huge fan of that.
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