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May 4th, 2010, 21:21
I thought the Fallout 1 manual was worth the vlaue of the game alone…

This part really rang true to me.

Another problem I sometimes run into with modern games (not just RPGs – in fact, RPGs are usually better at this than many console action games) is the lack of documentation – or lack of familiarity with documentation – outside of the tutorials. If I set the game down for a few weeks and then come back to playing it again, I may have forgotten all those tricks taught in the tutorial, and I find myself trying to hunt down that information again. Most of the time it’s not a problem, but there have been a few games that rely so heavily on the in-game tutorials and explanations that what passes for documentation proves horribly inadequate. Having a really cool in-game tutorial doesn’t excuse you from making a decent manual, developers!
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