Thread: Puzzles in RPGs
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May 8th, 2010, 08:48
Puzzles for amuzement purpose? fine and dandy.
Puzzle that stops forward progress and makes the player go look up a solution is bad.
(thinking of the bridge puzzle drom DAO,maker blessed I loathed that puzzle,and cursed the designer for it)
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damiarch

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Join Date: May 2010
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