Thread: Puzzles in RPGs
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May 8th, 2010, 08:36
The Moredhel word locks from Betrayal at Krondor were a genius puzzle element to that game, IMO, and I can't believe nobody else has copied that part of the game. Anyhoo, I don't mind puzzles and things like that, but I really don't want to see puzzles like they have in HOG's that are totally unrelated to the overall story, for example. I like inventory based puzzles, though.
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