Thread: Puzzles in RPGs
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May 8th, 2010, 14:59
I think puzzles being a rarity in "modern games" also has something to do with the "ActionRPG"-Sub-Genre influencing everything.

If games, where slaughtering through a dexterity-check o your mouse-fingers become almost the norm, then the degradation of primary brain functions might be the logical consequence, rather cynically said.
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Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius and a lot of courage to move in the opposite direction. (E.F.Schumacher, Economist, Source)
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