Thread: Puzzles in RPGs
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May 8th, 2010, 15:59
I think puzzles being a rarity in "modern games" also has something to do with the "ActionRPG"-Sub-Genre influencing everything.

If games, where slaughtering through a dexterity-check o your mouse-fingers become almost the norm, then the degradation of primary brain functions might be the logical consequence, rather cynically said.

Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius and a lot of courage to move in the opposite direction. (E.F.Schumacher, Economist, Source)
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