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May 11th, 2010, 16:06
Sounds good to me. I hate how every RPG is about saving the world. Better to save the town/region, then save the country in the sequel and lastly save the universe.
I know some here prefer 'open world' RPGs, but not me. You can have exploration spots here and there but don't let that come in the way of the story or gameplay. I actually feel lost when the game opens up too much
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