Thread: Puzzles in RPGs
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May 12th, 2010, 13:41
Imho a puzzle could be learning to ride a horse - which is needed in later gameplay. For example.
And of course this wouldn't be a traditional kind of puzzle.

The kind of puzzle I think everyone knows is a treasure map torn into several pieces.

It could be a kind of receivpe, too. Torn into several pieces. Such a thing can be found in Drakensang 2 : It must be "pieced together", and the own hero cannot make much out of it, because it is so much ancient and requires highly specialized knowledge, so only a mage might be interested in in. In my case, I just sold it to one, then.

Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius and a lot of courage to move in the opposite direction. (E.F.Schumacher, Economist, Source)
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