Originally Posted by Steven Peeler 
I would like to do a turn based RPG some day. I'm not sure when that will happen though.
It would be a risk for us, because we could potentially lose a good chunk of our current customers with a change from real-time to turn based. Of course for a small indie just about everything is risky.
Nice hearing that. I think that turn based combat rpgs just need a boost of creativity to make them interesting again.
Regarding loosing customers: Is that "just" your fear, or have you done some polls on your website?