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May 18th, 2010, 13:47
Originally Posted by Twotricks View Post
I completely agree

In fact. I just started playing Hellgate again. And figured one thing :

Let just imagine HGL was done in setting that allowed for more imagination for creating random maps - well fantasy setting comes to mind. Cause i think main problem of HGL was how darb and repetitive it looked .
Yeah, the setting wasn't too inspiring.

But I think it could have worked, if they hadn't ignored the story almost completely - and if they'd worked on better presentation. Full speech and somewhat plausible NPCs would have worked wonders.

Naturally, the disastrous launch made it all but impossible to recover, but the game at the core is truly brilliant for what it is.
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Waste of potential


Join Date: Oct 2006
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