Originally Posted by Malk 
So, can you name some filler dungeons in Origins? They're pretty much the same there and in Awakening, only the latter has more talking and side-questing before you actually get to the respective area's dungeon. My two cents.
I think she means how some of the dungeons in DA:O were a bit too long, and too much of the same. The Deep Roads being an obvious example.
I thought the areas in Awakening were done better in terms of size and variety.