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June 2nd, 2010, 14:46
In the first paragraph of the article, I guess you meant that is one of the reasons so *many* mainstream developers shy away from them.
And yes, you're absolutely right. RPGs are the hardest type of games to make for all the reasons you mentioned and more. The worst thing is, all that work, and most players will only see 20% of that unless they play it several times (and let's face it, most people play it once, if that)
Last edited by wolfing; June 2nd, 2010 at 14:59.
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