Originally Posted by DArtagnan 
Well, if you ask me, Bioware has become exceedingly formulaic - and as I've said countless times before, their games feel like they're based on blueprints - rather than a strong creative drive.
But that's just me
Agree!
And same applies for Bethesda. Too much study and old designers, too little daring ideas and fresh blood in the process. And what is better opportunity to use that "formula" than sequels that the most of the new rpgs are…
Only smaller European developers dare to bring something different.