June 27th, 2010, 10:12
Are all pointless quests really "pointless"?
Generally they have two purposes. The first is to get to know the rules and what works. I tend to be a typical guy and just jump into games. Rulebooks are for when I get stuck. So I am happy with this.
The second is about developing the PC from weakness to something with strength.
(There is a third - sometimes a simple quest suits my mood especially if I am just tired but want to do something fairly mindless.)
For me the solution is that the filler or side quests should always be optional and have no/ little impact on the main quest. Then it does not matter whether you do it or not or how many there are.
Just some thoughts.