View Single Post


July 6th, 2010, 04:12
Pretty straightforward interview,I liked how he didn't start with the "we're not allowed to talk about this and that" stuff that most developers use.
I wasn't even aware that they were working on Dungeon Siege 3,weren't the other two boring Diablo-brought-to-3D attempts?I thought Obsidian's forte was the plot.

It's nice to see how he still sounds open to ideas and willing to develop cRPGs.
Kostas is offline


Kostas's Avatar
Dormant Watcher


Join Date: Aug 2008
Location: Dear Green Place
Posts: 1,692