July 6th, 2010, 03:12
Pretty straightforward interview,I liked how he didn't start with the "we're not allowed to talk about this and that" stuff that most developers use.
I wasn't even aware that they were working on Dungeon Siege 3,weren't the other two boring Diablo-brought-to-3D attempts?I thought Obsidian's forte was the plot.
It's nice to see how he still sounds open to ideas and willing to develop cRPGs.