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July 6th, 2010, 03:12
Pretty straightforward interview,I liked how he didn't start with the "we're not allowed to talk about this and that" stuff that most developers use.
I wasn't even aware that they were working on Dungeon Siege 3,weren't the other two boring Diablo-brought-to-3D attempts?I thought Obsidian's forte was the plot.

It's nice to see how he still sounds open to ideas and willing to develop cRPGs.
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