July 8th, 2010, 11:34
Is it possible that a dev studio's culture can be able to influence the outcome of a game ?
Kind of like … distortion ? (I use this word because I cannot imagine a better one right now.)
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“ Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius – and a lot of courage – to move in the opposite direction.“ (E.F.Schumacher, Economist, Source)