Yes. It's this way. Has anyone played Beyond Divinity ? It weas a different plane or domension, threfore there were damage values like "magic", "bone", "shadow" etc. … All that apart from the usual damage types …
And now Divinity 2 has a few more values (but not anymore things like the above mentioned), things like +1 point in special abilities, life drain, reflecting damage, and so on …
Deciding is difficult, then …