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July 22nd, 2010, 01:52
I once tried to port Autoduel to NWN using the modern d20 haks but they were always too buggy, the buildings too big, and there was no way to change the player's movement controls, so cars could turn on a dime and could strafe left and right.

My only (theoretical) solution was one I was working on for the big ship in my U3 mod: when the player's appearance change to that of a car use an ignition system which constantly kept them moving, and poll the direction they moving to turn them or the appearance accordingly.

Don't forget, this was a Steve Jackson game before it was an Origin game.

And remember to drive offensively; the life you save may be your own.

Developer of The Wizard's Grave Android game. Discussion Thread:
http://www.rpgwatch.com/forums/showthread.php?t=22520
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Join Date: Oct 2006
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