October 1st, 2010, 14:20
So far almost all sidequests have been one solution a few have had shoot or talk/bribe alternatives.
The main quest sometimes split in different faction lines you´re forced to choose one or the other with very different quests as result but still mostly one-solution ones.
I would have loved to see the sneak, hacking and lockpicking features used as alternative quest solutions but so far they haven´t.