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October 27th, 2010, 11:42
Originally Posted by wolfing View Post
And that is all lost for many people unless there is a reason to go there.
For how many, exactly ?

We don't have any serious data at all regarding the sum of players preferring a certain playing style.

Originally Posted by GothicGothicness View Post
I love the feeling of finding something… like a mysterious temple… and since it isn't part of a quest you are really wondering why it is there.
Exactly. This was part of the Gothic 1 fun for me.

And everywhere else.

In the Larian forums, I even developed my own ideas of certain "forgotten times" in which creatures mist have existed looking like these giant statues which look like a mixture between a lion and a giant rat.

And these catacombs and temples … At least [i]someone[/i9 must have built them.

This is the "mystery factor".

For some, it is just fun musing about this.

Others just go through it, like in Blizzard's action games, where hacking & slashing was everything, and I believe that only very, very few people ever wondered on how these catacombs evolved …

Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius and a lot of courage to move in the opposite direction. (E.F.Schumacher, Economist, Source)
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