Originally Posted by wolfing 
This relates to something that I've always hated about some games. When the weapons are more important than the character. Instead of 'There goes Conan wielding his two-handed sword!' it turns into "There goes Megadestroyer being wielded by that human what was his name?". Weapons should complement your character(s), not the other way around.
It's like … comparing cars. Or worse …
It's materialistic thinking in its essence, I think.
Because the things are meant, not the skills and abilities.
Just for an inspiration (nothing more) : The combat rules of TDE :
http://www.chromatrix.com/html/combat.html
And the weapons :
http://www.chromatrix.com/html/weapons.html