Addon: Flames of Vengeance - First impressions
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November 13th, 2010, 21:09
It isn't minor, in my opinion.
Respawn is in my opinion a thing closely tied to action-RPGs.
And that's why a part of the players like it : They see in Divinity 2 nothing but action-RPG.
They don't see that Divinity 2 is more than that.
Story-RPGs don't need respawning. Yet, if the "wrong" group enters the realms of a "story-RPG", they might loudly demand respawn in "story-RPGs", too.
And thus they might become action-RPGs, too. Like hundreds more.
This is how I see it.
“ Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius – and a lot of courage – to move in the opposite direction.“ (E.F.Schumacher, Economist,
Join Date: Nov 2006
Location: Old Europe
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