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December 1st, 2010, 17:17
I imagine that the rare fight with hundreds of low-level enemies might be fun. But it would have to be handled well and ideally a story-based encounter. You know, a party of six holding up an army in a narrow pass, that kind of thing. But as a random, frequent event - ugh. I suppose an ideal game might interactively make even those encounters fun and interesting, though. I'm just not sure how.
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